I picked up Chivalry: Medieval Warfare on Steam for a few bucks a week or two back, and figured I'd give it a spin. By my estimation, it's roughly halfway between Battlefield 3 and Two Worlds II, so it kind of fits. Right?
Anyway, the game itself is fun, though it's tough to compete online with a ping of 100+. The game's all about precision and timing, and when you're trying to compensate for latency, it becomes damned near impossible to really have a chance. You can always play a bot match, but the AI is really limited. As you shall see shortly, I think.
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